For the assignment, I have to produce 3 models inspired by star
wars. For the first model, my inspiration was from a jet propelled high speed
aircraft.
I started the
project by making the wings. From the create tool bar, I started off by
drawing a box using the create button. I then increased the number of polygons to
enable me to shape the wing accordingly. I used different tools to shape the
wing of the spaceship into the right shape. I took some screen shots of the frame
of the wire frame of the wing.
I used various tools to achieve the look of the wing. In
some instance I could have just deleted the selected polygons but it was more
effective to use different technique’s to get the best visual of the model. For
example, to create the cavities for the guns, I used extrude from the edit
geometry. The screen shot below shows this.
When the wing was complete, I chose to use the mirror
function to create the other side of the wing. 3ds max comes with a really
handy function for this. If you select intrusion while using the mirror tool, many
changes you make post mirror effect will automatically be applied to the other
side. This not only saves time, but it also helps keep the two wings identical.
The screen shot below shows the mirrored
wing.
The next step was to create the fuselage for the spaceship. I
created another box shape and used the same tools to shape the nose and main
part of the spacecraft gave it a rounded nose and an angled front like one of
the star wars ships. I took a screen shot of the fuselage.
After using the align tool to size and shape the different
parts into place it was time to create the exhaust blowers for the rear of the
spacecraft. I used a cone to create the typical rocket look for the exhaust
systems. After cloning the exhaust pipe, I decided to group the various
elements of the project to help with putting together the spaceship. I have
pasted the screenshot of the complete model after adding some color using materiel’s
and gradients.
I decided to add some guns to the space ship, I used the extrude tool to create the housing for the guns. I did this because i didnt want to have a gun sticking out from the wing as it wouldn't look realistic. Because i had used instance, the program automatically created the exact same housing on the other wing. i then create the guns using the cylinder and cone objects. i aligned and sized them correctly and then i proceeded to place them in the housing and then i grouped them into guns.. I have taken a picture of this.
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