Thursday, 1 November 2012

Model 1


For the assignment, I have to produce 3 models inspired by star wars. For the first model, my inspiration was from a jet propelled high speed aircraft. 

I started the project by making the wings. From the create tool bar, I started off by drawing a box using the create button. I then increased the number of polygons to enable me to shape the wing accordingly. I used different tools to shape the wing of the spaceship into the right shape. I took some screen shots of the frame of the wire frame of the wing.



I used various tools to achieve the look of the wing. In some instance I could have just deleted the selected polygons but it was more effective to use different technique’s to get the best visual of the model. For example, to create the cavities for the guns, I used extrude from the edit geometry. The screen shot below shows this.


When the wing was complete, I chose to use the mirror function to create the other side of the wing. 3ds max comes with a really handy function for this. If you select intrusion while using the mirror tool, many changes you make post mirror effect will automatically be applied to the other side. This not only saves time, but it also helps keep the two wings identical.  The screen shot below shows the mirrored wing.





The next step was to create the fuselage for the spaceship. I created another box shape and used the same tools to shape the nose and main part of the spacecraft gave it a rounded nose and an angled front like one of the star wars ships. I took a screen shot of the fuselage.








After using the align tool to size and shape the different parts into place it was time to create the exhaust blowers for the rear of the spacecraft. I used a cone to create the typical rocket look for the exhaust systems. After cloning the exhaust pipe, I decided to group the various elements of the project to help with putting together the spaceship. I have pasted the screenshot of the complete model after adding some color using materiel’s and gradients.



I decided to add some guns to the space ship, I used the extrude tool to create the housing for the guns. I did this because i didnt want to have a gun sticking out from the wing as it wouldn't look realistic. Because i had used instance, the program automatically created the exact same housing on the other wing. i then create the guns using the cylinder and cone objects. i aligned and sized them correctly and then i proceeded to place them in the housing and then i grouped them into guns.. I have taken a picture of this.






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